
Might be a stupid question, but does this affect Myriad cards as well? I see no reason why it would not do so, just wanted to check if someone knows something I did not consider...
---Fill the stupid 200 characters limit ;)
Might be a stupid question, but does this affect Myriad cards as well? I see no reason why it would not do so, just wanted to check if someone knows something I did not consider...
---Fill the stupid 200 characters limit ;)
This card seems to be absolutely bonkers for Carolyn Fern.
Compared to most other Heal cards, Archive of Conduits do not need you to be at any other Investigator's location, to place the leyline or to heal. The card does not exhaust and does not use Supplies or Charges
Even if you pull the on Rotting Remains, Carolyn Fern will turn it into +3 cards and +3 resources for you no matter where you are on the map.
You shouldn't be afraid To Fight the Black Wind anymore, as removing leylines provide a boost in heal that will make it hard for it to trigger a Doom on the Agenda. Just pack some No Stone Unturned/Eureka! to trigger it when there is no enemy in play or even a Pendant of the Queen to evade enemies in case your Damage dealer failed to kill it during their round.
Good combos:
Forbidden Knowledge: 1 action = 2 resources + 1 card.
Spirit of Humanity: 1 action = 2 , 1 card, 1 resource (+ 1 resource if you place the horror on Peter Sylvestre that will heal at the end of the round).
Toe to Toe for auto damage and the possibility to heal yourself for card and money.
TL;DR This card makes most other Heal cards obsolete for her.
I'd like to throw up a review of my favorite investigator once again, as my previous one was lost when his non-Promo version came out.
Despite the color of his card, don't be fooled, Norman is a Mystic Investigator who plays differently at 0 XP. If you are choosing an investigator for Deduction (2), Higher Education, and Segment of Onyx, Norman certainly isn't it. Instead choose him for your Shriveling (5), Armageddon (4), Grotesque Statue (4) strategies. Mystic/Seeker (as opposed to Daisy's Seeker/Mystic) access was somewhat novel when he originally debuted, but it's a bit more common now (as of this writing, Gloria Goldberg: The Writer and Luke Robinson: The Dreamer have similar access).
So let's go through Norman:
Signature Cards:
Choices For 5 Mystic Level 0 Cards:
Final Thoughts:
I've used the hammer to crushing effect in a playthrough of Innsmouth Conspiracy with Zoey Samaras. Hitting at 8 by default is good enough to get 2 damage reliably, but for the real magic to happen you want at least one, ideally two copies of Reliable attached (each copy gives +2 to hit) and maybe 1 or 2 stat boosts from other sources.
Once I was able to achieve this, pretty much every enemy in the game became a massive joke, as I was essentially using a lightning gun at 13-14 skill value every swing, dealing 3 damage every time, with unlimited ammo.
This freed my deck completely from having to run economy cards + extra ammo generation, usually the biggest problem for big gun guardian builds. Instead I filled my deck with encounter deck manipulation, ensuring I was always able to draw enemies from investigators around the table.
In short - too strong if you can hit 3 damage reliably.
I feel the other review underestimated the value of this card in one investigator: William Yorick. I play him in Innsmouth right now with 2 other players (one scenario to go, and until now we are rocking the campaign on hard, but without taboo list), and from my impression it's time to say: In him, this is no niche card, it's a staple!
There was not a single game, where I didn't play the catalog at least 4 or 5 times, in one game it might have been up to 8. But the secrets were hardly ever wasted. I will keep going shopping into the Maelstrom.