瑪麗·朗博
演藝人士

潛修者
調查員

藝人. 法師

__Willpower: 4. __Intellect: 4. __Combat: 1. __Agility: 3.
__Health: 6. __Sanity: 8.

只要你控制的卡牌上有至少1個毀滅標記,你可以在自己的回合期間執行一個額外行動,該額外行動只能用於打出法術卡牌或啟動法術能力。

效果:+1。你可以在你控制的一張卡牌上增加或移除1個毀滅標記。

Tony Foti
萬象無終 #6.
瑪麗·朗博

瑪麗·朗博 - __Back

調查員

卡牌張數:30。

牌組構建選項法術卡等級0-5,潛修者()等級0-3,中立卡牌等級0-5,密教卡等級0,最多5張其它的等級0探求者卡牌和/或求生者卡牌(和/或)。

牌組構建需求(不計入卡牌張數):神秘樂曲、安息日男爵、1張隨機基礎弱點。

多少人渴望聽瑪麗·朗博唱上一曲。人們把她叫做"煙燻天鵝絨",稱她是為演唱爵士樂而生,唱功如同魔法——他們說的也許是真的。畢竟自祖母去世後,瑪麗在夢裡會聽到一些她從未聽過的歌曲。歌聲聽起來不像地球上使用的任何一種語言,曲調彎彎繞繞。瑪麗永遠不會知道,她的祖母當年為什麼從新奧爾良搬到了阿卡姆。人們過去把她的祖母叫做女巫。或許流淌在瑪麗血液裡的不只是爵士樂,畢竟……
瑪麗·朗博
Reviews

I’ve played this game for a hell of a long time with many many different people, and nobody seems to pick Marie Lambeau.

Maybe she’s not designed for multiplayer; the risk/reward ratio for her as much different. Solo, risking an extra doom might lose your three actions to gain an additional one every turn; in a group, The trade-off is one action for 12.

It’s also because there’s not a lot of cards that let you manipulate doom; Arcane initiate, Alyssa Graham, David Renfield, blood pact, and De Vermis Mysteriis. With the latter, you get tons of event compression; one action from the book turns into two.

She’s also a 4/4/1/3 Mystic with a tremendous weakness. She loses an ally slot, and amplifies damage for several turns while adding doom to the board.

Still, with access to spells instead of Mystic cards specifically, she gets some oddities from other classes. Blood eclipse or arcane insight, feed the mind for card draw, Alter fate and suggestion, but as of press time, there are 18 non-mystic spells in the game out of almost 100 spell cards.

The only place Marie might fit is in dream eaters a, where doom totals can reach the double digits without advancing the agenda. Perhaps with more doom cards, but even after six expansions, Marie is still best as a solo act.

MrGoldbee · 1103
I kind of like Marie because she is less dependent on spells to get clues (which is obviously more significant in solo). She can also do the Practice Makes Perfect + Promise of Power combo. she can also take Occult Lexicon and Hallowed Mirror, and use her free action for their bonded cards. She can also take Alter Fate, though I think it would usually be better as a support card rather than solo. IDK, she's fairly interesting for a Mystic. I think people are scared away by the doom play, most likely (and that is worse in multi). — Zinjanthropus · 171
For Doom generation there's also Alyssa Graham, who helps Marie find clues the old-fashioned way with an intellect boost (and forewarning on the Encounter deck), Marie's elder sign ability (which can be triggered to add *or* remove doom at any time with Seal of the Elder Sign), and the good Baron himself. I found, once you have Charisma in play, sometimes the Baron is more boon than weakness - if carefully handled, of course. — Prinny_wizzard · 172
The Baron is definitely a doom card that is relatively easy to get rid of before the Agenda advances (unless it's a really short Agenda). Just leave him at 2 doom, then add the third when you would be in the Witching hour to give yourself 3 more rounds. — Zinjanthropus · 171
I think the "not designed for multiplayer" observation is very astute... or at least, she's a LOT safer to play in Solo. As you mention, 1 Doom > 3 actions in MP. But the real kicker is that in Solo you can be 99% assured that if you clear your doom at (Agenda-2), you won't contribute to an early Ancient Evils advancement. In 4p, though, you have to wind this back to (Agenda-4 or 5) to avoid a risk of Acolyte/Mysterious Chanting/Ancient Evils being pulled in a row... which is a pretty narrow window to play with Doom. — HanoverFist · 399