Thorough Inquiry

Question about this card: If paired with Double, Double, then am I correct that the second instance of Thorough Inquiry would cost an additional 2 resources AND an additional (one) action because of the clause on the card "As an additional cost to play Thorough Inquiry, spend an action"?

If yes, then you would need to have 3 actions available to play a Double, Double'ed Thorough Inquiry.

(also, I'm not sure where to post questions on ArkhamDB. If I'm not supposed to ask questions in reviews, then please tell me where I can post questions. Thanks!) :)

VanyelAshke · 181
Usually ArkhamDB is not best place to ask questions. Better ask them on the discord server mythos buster. But for your question yes you need to pay the extra action if you repeat any double event with double double — Tharzax · 1
I think it’s fine to ask rules questions here. It’s public and easily referenced by future players. And the review filtering will elevate generally useful reviews to the top while leaving questions like this inconspicuously visible for those who might find themselves in a similar quandary sometime later. — Eudaimonea · 5
Thank you @Tharzax for confirming my understanding. And thank you @Eudaimonea for your response. I too think that questions that are pertinent to how a card works can be helpful to players trying to understand how this card works. Especially for folks not familiar with the Mythos Buster discord server (like myself). I'll check it out. — VanyelAshke · 181
Antediluvian Hymn

I actually like this card. There are a few scenarios where you want to dig through the encounter deck to find an objective that's hidden near the bottom. Admittedly, that's not many scenarios; certainly not enough to justify taking this card in a vacuum. To be worthwhile, it's going to need extra support--and I'd argue that rather than encounter deck manipulation, what you really want is curse tech.

Although digging for a special location or scenario objective is rare, VP enemies hidden in the encounter deck exist in the vast majority of games. Antediluvian Hymn helps you push those juicy mini-bosses up to the top and add up to 5 to the bag in the process. (Literal bonus points if you find a VP enemy, order it to go to your fighter and then fish it out using Delve Too Deep.)

So who wants this card? No, not Gloria--it fits best with Mystics who use curses to fight:

Dexter Drake armed with Armageddon and Skeptic.

Kōhaku Narukami with Manipulate Destiny and Rod of Carnamagos.

Agatha Crane with Olive McBride and Gaze of Ouraxsh.

...you get the idea. This card isn't Scrying and you're not using it to fail less. It's win-more tech to help you locate what you WANT out of the encounter deck, and the curses you generate are going to help you flatten it when you find it.

Pinchers · 132
I'd rather just run Delve Too Deep at that point. — OrionAnderson · 114
Erm, why not Gloria? This actually helps to avoid her weakness. — AlderSign · 387
Alton O'Connell

This is more of a question then a review but can you spend evidence from other cards or just from Alton with the player window action?

Can anyone confirm or refute this idea? Thank you all in advance

I think there's a FAQ entry for the card "Research Notes" that should apply here as well, confirming evidence can only be spent from Alton. — bee123 · 31
Grisly Totem

"[A]nother instance of one of its skill icons" doesn't have to be one that's relevant to the test, correct? I have a silly idea of using Relic Hunter / Occult Reliquary to pair this with Crystallizer of Dreams.

I want to play an event from hand (dreaming of Blood-Rite in George Barnaby, but any event with pips works), use Crystallizer's discard replacement to tuck Blood-Rite, then commit Blood-Rite from under Crystallizer to the next test I'm likely to fail (or planning to fail with Drawing Thin / Artistic Inspiration / Quick Learner).

Then, I'll exhaust Grisly Totem to add an irrelevant pip, fail the test, and add the event back to hand, to be used again.

Does this work the way I want it to?

Yep, this loop is real, and can also be performed by Wendy, Pete, and Preston. If you ask me trying to look blood rite is thinking too small. I've seen people use this loop to play Will to Survive most turns :-P — NarkasisBroon · 10
Woohoo, thanks! And haha I am looking at events differently now… like “ok but what if I could play this every turn” — dewytheduelist · 14
@NarkasisBroon: Nope, Preston cannot take this card. — AlderSign · 387
But good catch, George seems like a good candidate because his reaction ability functions similar to the Crystallizer. Also, this combo seems really strong with "Look what I found!", since you can immediately play it in the same skill you failed to get it back to your hand. Consider also Try and Try Again for it. — AlderSign · 387
EDIT: Disregard Try and Try Again - it's only for skills :) — AlderSign · 387
Breath of the Sleeper

Breath of the Sleeper AKA Morning Breath: for my money this and its clue getting counterpart Eyes of the Dreamer are now the best attack and gather spell assets in the game.

When using them and paying the maximum amount of charges the hit rate to find a match is quite high. Obviously this varies a lot depending on the state of your draw bag, but in my experience it is higher than 50%. Filling the bag with blesses or curses will increase the chance of finding a match greatly.

Unless I’m mistaken, even once the 9 charges are depleted from them, they can still continue to be used to at least give your mystic a chance to fight or investigate using their intellect.

Having 9 charges on them also means that these are very useful in combination with Spectral Shield, giving low health mystics an easy way to stay in the game

Notably Jacqueline Fine can supercharge her chances of getting a match on this by drawing an additional 2 tokens

jamman39 · 11
But if they are empty I'm better off with sixth sense in case I want to investigate. Probably this is true for at least off class mystics, who can't upgrade sixth sense — Tharzax · 1