守衛者
事件

洞察

__Cost: 1. __XP: 1.
__Test Icons:

快速。在你擊敗一名敵人後打出。

發現你所在地點的1個線索(如果你本回合擊敗的敵人們總計有至少4點打印的生命值,改為發現2個線索)。

跟我想的一樣!
Mark Behm
納撒尼爾·曹 #20.
證據!
Reviews

Bigger enemy, more clues. Simple, effective. If a little specific.

This is not a Bread & butter upgrade, it is'nt nearly catch-all enough. But it's a brilliant way to spend 2 XP in order to keep your deck synergy functional, I.E, rather than upgrading from Evidence! into something completely different, you get this small boost that keeps the card revelant in the long run.

This ought the be among the last 30-something XP you spend in a deck.

Tsuruki23 · 2233
"printed" health is meant literally? All effects on encounter cards like in "The Secret Name" (all non-weakness enemies gain +2 health) do not count? — Miroque · 16

"enemies", "combined total" and "this turn" fixes some inflexibilities in the original version about the location of fighting.

Simple scenario maybe fighting 3~4 health enemy near the location with weaker, dormant enemy with Spawn instruction like Acolyte. (Choose it to spawn on high shroud location.) The 1st action finished off the big enemy, 2nd action to move, and 3rd action to one-shot the weaker enemy and play Evidence to grab 2 clues. (In the case of Acolyte, then the big enemy need at least 3 printed health.)

Or perhaps if you are planning to take AoO in order to stand at location you want when you are engaged with 2 enemies (combined HP to 4), you can finish the one with stronger attack first, move and take AoO from just the weaker one, then finish it to make combined health to 4 to play Evidence getting 2 clues.

5argon · 1256
Sorry maybe dumb question but what original version? do you mean like evidence level 0? — Zerogrim · 241
Yeah, the level 0 version, without the clause in parentheses. — 5argon · 1256