
As of the end of the Dream Eaters cycle, this is the only Rogue weapon that Preston can take. He probably doesn't really want or need it either since he'll be fighting at a 3, but hey, it could help you against rats?
As of the end of the Dream Eaters cycle, this is the only Rogue weapon that Preston can take. He probably doesn't really want or need it either since he'll be fighting at a 3, but hey, it could help you against rats?
This card is really good. Don't listen to the haters who say "if you want to support your fighter the stars need to align and you need to be together with them."
That's true most of the time, and when it isn't it's usually because they're coming to you--the enemy is in your face. That, or it's somewhere you both need to be.
For Daisy, Minh, Rex, Norman, and Ursula the 5 or more remaining sanity is rarely relevant. For Ursula and Rex it's even a decent trick just for defending yourself.
Pack it the next time you're running about at level 0. When your fighter lacks >+2 options for damage, this card is worth its weight in gold.
Alright mathematicians, I've got a question that requires some technical wizardry. If I had the option between this and Stick to the Plan, which one gives me better odds of drawing a tarot in my opening hand? We all know SttP thins your deck down by almost 10%, making your opening hand around 1/6th of your deck, assuming the deck is "clean" (i.e. it doesn't have a bunch of clutter from the campaign). Studious here has a similar effect by allowing us to see more cards with our opening hand, which lets us mulligan into our tarot more often. With 6xp put into Studious, we start with 7 cards, about 20% of our deck, so we see about 40% of it if we mulligan as aggressively as possible, right?
I'm not pitting the strength of one card against the other; I'm just curious what the math bears out in this particular scenario. Assuming we mulligan the whole hand, and the deck is clean and only 33 cards, which gives us better odds to draw card "x"? How about if we have two copies? How about if we mulligan 3-4 cards instead of the whole hand? Where do the curves meet up?
Anyway, I was just deckbuilding earlier and started to wonder about it. I think only Lola can actually take both cards, so maybe it'll be useful to someone deep into building her. What say you?
This seems like a really good card for winifred. +2 minimum, you get to draw a card and can get this one back. Yeah for a few rounds this probably wont be good at the start but once cards like steadfast or unexpected courage are played this really develops quick.
Well hot damn; three things I was gonna do anyway rolled into one card. With no boosts to combat it'll take some work to pull off sometimes, but against the chaff of most scenarios this is just what you want. Besides, you can still chuck Overpower for it or Vicious Blow in a pinch, but that's a heftier expenditure.
I'm not sure it replaces Emergency Cache however. The primary usage of emergency cache is as your first action, then actions two and three complete your setup. On the other hand, emergency cache is pretty worthless drawn late in the scenario (in my experience), while this is still fantastic. Finally, the resources it grants aren't conditional on the attack; you get them even if you miss. Hell, you get them even before you attempt it, so if you have Physical Training or Keen Eye you can spend them immediately for benefit.
Neat little card.