As others have said this card is not helpful on its own.
So how could it be?
Well, if the "non elite" was removed it certainly would. But then, it would be overpowered.
What if it was fast? Doesn't matter, you're out anyway and getting one extra action out before you blow yourself up probably isn't going to make a difference.
How about cost? It's 0. It can't be any cheaper.
What about if the trauma goes away and you're just defeated? This makes it a little better, but you still probably lose the scenario and those penalties can be worse.
The only thing we are left with then is... what if you aren't defeated? Two ways to do that. Either an upgraded version of this card deals damage to you and everyone at your location to clear then out (wait isn't that just Dynamite Blast), or guardians get an ally that specifically intercepts being defeated (something along the lines of "when you would be defeated, Exile this card. It is defeated instead). This would work, but would also technically screw up encounters as some automatically defeat you when time runs out.
So... there is really no way to make this card useful even with future versions. It's a dead card.