Dayana Esperence

With how much the newer scenarios like swarming investigators, there can be only one card for her. Storm of Spirits. Getting three casts of that per encounter is a massive tempo boost especially in campaigns where the enemies are just piled on. Just make sure you run token manipulation or you'll kill yourself.

drjones87 · 193
I agree with the general idea, but 4 for Dayana and 3 for each cast of Storm of Spirits is SUPER expensive. You're going to need to run a lot of money cards to make this work. Point being: it's not something you can just plop into any ole mystic deck. — DjMiniboss · 44
Fingerprint Kit

This card is broken playing off the taboo list btw.

Double or nothing resolves the effects of successful tests twice. As such, using fingerprint kit with double or nothing (on an investigator like Trish for example) nets 4 clues (one for success plus the bonus, one for second success plus bonus).

drjones87 · 193
I think this suggests Double or Nothing is broken more than Fingerprint Kit. — Pseudo Nymh · 54
I think *broken* is a bit strong. FK only has three supplies, with little support to top it up in Rogue/Seeker. — Maseiken · 1
Simply deduction(0) + double or nothing provides 4 clues in a test. If the combo looks too powerful and this combo contains double or nothing, the problem is always double or nothing. That's why double or nothing is forbidden. — elkeinkrad · 492
As others have said, what you are describing is the completely normal use case for Double or Nothing. It interacts with ALL clue/action compression this way. — Death by Chocolate · 1453
This isn't even an especially good combo with Double Double. You get an extra 2 clues in exchange for doubling the difficulty of a test. Deduction (2) is almost always going to out-preform that as its effectively not increasing the difficulty at all to net 2 clues. Double Double only makes any sort of sense when you start really stacking benefits of a passed test, and 'super-test' Seekers already have a stronger tool in the form of Guiding Stones to do that with much fewer moving parts. — dezzmont · 213
Sweeping Kick

Rita, Nathaniel, Calvin, there had been several investigators mentioned, who might be interested in this card, and probably rightfully so. Personally, I got it in Tony playing the "Web of Dreams" campaign, and even though there is no particular synergy with him, I was still very pleased of this card. I think, it might as well be a good card for any investigator, who can take it. With 1 XP and 1 resource, it's reasonable cheap for an event, that can attack for 2 damage and evade even bosses for one action.

However, now that I think of it, there might be somebody else, who gets extra mileage out of this card: Zoey Samaras

If she has her Cross out, she can do one damage while engaging, sweeping kicking disengage it again, dealing another 2 damage. And then in upkeep phase, when the cross and the enemy ready, deal an additional damage to it. That's basically 4 damage in one action, not counting additional damage from Vicious Blow, Beat Cop, what have you. You could also say, this card doubles the damage output of the cross on an enemy without requiring any additional action. (Assuming, you don't fail the test.) Of course, it will exhaust the cross for the complete next round in advance, so you might miss its ability then on some other foe. But it's dubious, if you will even get that new enemy, you could profit from the cross again, so if it saves you a complete action, or 1 point of health on your Beat Cop, etc., that's still a synergy to look out for. Sure, her is not great, she only attacks with a base of 6 on this card, but with some static boost and commits, she certainly has no hard time using it. It's still 1 base skill better than most level 0 weapons, and they are certainly not unplayable for her.

Susumu · 366
Its very good for smoothing out your Combat strategy. Rita is the Queen of this, but generally speaking going for racking n a — Maseiken · 1
*racking up small-middling damage while keeping enemies at arms length is a solid strategy — Maseiken · 1
$3 to use it and the cross twice! — MrGoldbee · 1456
Yes, the fact, that it is so cheap, makes it so powerful. It's half the price of Spectral Razor, which could also do 3 damage. With a different restriction: not against elites, but independend from if the Cross is out. But since elites are the most likely to stand a round vs. Zoey, there is extra value in that even, too. You get a free "Dodge" out of it. (Or even multiples, if the enemy is massive.) — Susumu · 366
(Spectral Razor of course also being a very good Zoey card, due to engagement option and base skill of 8.) — Susumu · 366
Occult Lexicon

Assuming you only ever use the "2" to "3" mode on this card and your resource economy can't support paying for the third damage, then when you don't have Ancient Stone, you're getting +1 card or +1 money per Blood Rite. When you do have Ancient stone, you're getting +1 testless damage on top of that.

If this card cost 10 exp, then it would take 19 exp to buy 2 Ancient Stone and this card. That would still probably be a bit strong for a 19 exp deck. So maybe this card should cost 10 exp.

11 XP for up to 18 damage for 9 card and 9 ressources seems not too strong for me (this combo blocks also both hands). — Tharzax · 1
I don't understand your math. if this card cost 10 XP, it would take 18 XP to buy 2 ancient stones and this card... Also, you'd have all of your XP in three cards, so you wouldn't necessarily get it into play quickly and consistently. — Death by Chocolate · 1453
You're right, it's only 18. I can't edit my comment though. You can use Whitton Greene to dig for these cards and play a character who draws an extra card each turn anyway such as Amanda or Harvey. We've found this sort of build for Amanda to already be gamebreaking with Occult Lexicon (0). — sharpobject · 1
The problem card here is Ancient Stone and not Lexicon. Seeker combat tools are intended to be potent but fleeting, expensive, or both. You can occult invocation ONE person to death and then your unsafe, or you can acid weak enemies but need commits for harder ones. Stone is easy, safe, repeatable, and cheap, with the most automatic damage of any single card in the game if you go for a high shroud location. — dezzmont · 213
imagine the fun of a shenanigan using black market to get double double in play in addition to lexicon (3) + ancient stone. That would be 12 testless damages (Harvey even more) in one action if I count correctly. — liwl0115 · 41
@liwl0115 Black market doesn't draw cards, it just reveals them and allows them to be played - so it has no synergy with ancient stone. — snacc · 982
@snacc you would play double double under your control using black market and so it synergies with blood rites which trigger ancient stone. — liwl0115 · 41
it's the same idea as using "You owe me one!" to play an asset under your control — liwl0115 · 41
Oh right, I misunderstood. I thought you were referring to Black Market as an additional synergy with Lexicon and Ancient Stone, but you were meaning it as a way of getting Double, Double into play. — snacc · 982
Sneak By

If Finn Edwards plays this card, would it count as his additional action? I think so, based on the FAQ for Haste. I believe playing a card that takes an Evade action counts as both Play and Evade. If so, this and other Evade cards could be useful in a Finn deck.

GeneralXy · 40
Correct, any card that uses **Evade. xxx** can be played using Finn's additional action. — Valentin1331 · 70126