Card draw simulator
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None. Self-made deck here. |
Inspiration for |
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None yet |
quikdraw3 · 1
Introduction
This deck was constructed to run true solo through the Dunwich campaign. It was built with cards from (2) core sets and everything up through the end of The Forgotten Age cycle. Taboo list was not used as I'm not experienced enough for that to matter.
Card Selection
Assets
Dealing with baddies
Shrivelling - 2 damage is never bad. Can dig for it with Arcane Initiate
Clue Gathering
Rite of Seeking - Debating if this is even necessary. Flashlight might be enough to get me through early game until my Lockpicks come in. High resource cost has me on the fence as I want to be burning resources on events.
Miscellaneous
Holy Rosary for the brain boost primarily. Debated St. Hubert's Key but wanted to keep my assets lower in cost. Arcane Studies for the brain boost. Plan to swap this out early. Arcane Initiate to tutor for The Painted World. Lone Wolf because it is great in true solo especially with a resource hungry Sefina.
Events
Dealing with baddies
Backstab - To deal with the high health baddies. Elusive - Simply incredible. Dodge an enemy and move anywhere. Insane. Storm of Spirits - Debated running this a one of. Probably will by end of campaign. Here to deal with any mobbing that happens. Cheap Shot will probably be swapped out but for now its another event to stash under Sefina.
Clue Gathering
Drawn to the Flame - I don't think I've ever left this out of a purple deck.
Miscellaneous
Quantum Flux - This should work well with Sefina. Ward of Protection - Another insta include in almost every purple deck. Dodging treachery cards is just too good. Uncage the Soul - Great resource generation. Works with The Painted World as an added bonus. Emergency Cache - I like the idea of having these stashed under Sefina.
Skills
Unexpected Courage - All I had room for. Figured I could use Uncage the Soul as a Guts in a pinch. Thought about swapping out Cheap Shot for Manual Dexterity or Guts but wanted the extra event cards.
Upgrade Plan
Early Campaign
Flashlight -> Lockpicks x2; Streetwise x1;
Mid Campaign
Arcane Studies -> Spirit Athame x2; Emergency Cache -> Hot Streak x2; Cheap Shot -> Sure Gamble x2;
Late Campaign
Storm of Spirits -> Ace in the Hole x1;