Card draw simulator
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None. Self-made deck here. |
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AceRowings · 720
A bit of an experiment. the point of this deck is to take the much maligned Stealth and see if it can’t find a home in a Finn deck, thanks to the fact it qualifies for his free evade action, its synergy with the Rogue +2 cards, as well as the fact that cards like Eavesdrop and Finn's Trusty .38 don’t require an enemy to exhausted, just unengaged.
You aren’t always going to be using Stealth. Sometimes, your fellow investigators are going to need an enemy properly evaded. But when you can get away with it, that -2 on an enemy's evade stat is going to be a great, consistent way of triggering your Rogue bonus effects. Throw down "Watch this!", Double or Nothing and Quick Thinking on an enemy with 0 or 2 evade, and you’ll be making the money you need to fund proper evade, fight and investigation checks elsewhere in the scenario (with Hard Knocks for now, and your pick of Moxie and Streetwise later) generating extra actions, and getting bonus card draw thanks to Pickpocketing.
Ideally, Finn should be hanging around a competent monster slayer, since this will turn the downside of Stealth into a bonus: the evaded but still-ready enemy will immediately latch onto the Machete-wielder standing by, ready to be slain. But if a monster doesn’t need to be killed, then Finn can be reliably left alone to quasi-evade it, sweep the area for clues with Flashlight and Eavesdrop and disappear.
Madame Labranche is there to help generate resources, and provide a little soak. I expect the Seeker in our party to take Dr. Milan Christopher, and I genuinely think that Leo De Luca might not be so important in a Finn deck. Finn already gets an extra action, after all.
Upgrade targets are upgraded Pickpocketing, for more Talent-fuel. Moxie and/or Streetwise to spend your resources on. Lockpicks should replace the Flashlights for amazing investigative abilities. Maybe upgrade to a pair of .41 Derringers too, once you get set up, but this is primarily an investigate and evade deck.
I’ve gone for the obvious multiplayer way of handling willpower treacheries, "You handle this one!" and Logical Reasoning.
I've got a few issues with this deck. Why is Madame Labranche in there when the only cards it combos with are "Watch this!" and Flashlight? Then you need Flashlight to really help you out with Logical Reasoning.
It's just too long a chain and you're counting too much on getting the right cards in the right order.
Throwing in Double or Nothing with a nice mix of other skill cards is smart, but there are some issues that just scream "rookie".
That's not an insult - this site needs more people submitting decks (Elders know we don't have enough of them) - but take a good hard look at what you're submitting and figure out if it really is the best you can do.