Joe Diamond - Practice Makes Perfect Necronomicons

Card draw simulator

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Derived from
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gendrkheinz · 2

Built around The Necronomicon for some great combos.

Knowledge is Power for now will be useful on Encyclopedia (fast +2 for a full investigator turn) or for a free secret on Archaic Glyphs, but ultimately will be used on The Necronomicon.

Ultimately, the plan is what can effectively be a 25-secret The Necronomicon: 6 base, 8 from 2 Knowledge is Power, 8 from 2 Eidetic Memory as Knowledge is Power. Can possibly add 4 more from Truth from Fiction. Knowledge is Power can also circumstantially be reused through Joe's Elder Sign ability or his Detective's Colt 1911s.

All the skills are practiced to combo with Practice Makes Perfect, which along with No Stone Unturned could bring up the Astounding Revelation or Surprising Find in later scenarios, in addition to be generally efficient use of skill cards. Will add The Eye of Truth eventually as well.

To add:

The Necronomicon

Eidetic Memory for more Power

Well Prepared for those sweet sweet pips on The Necronomicon or Physical Training/Hyperawareness

The Eye of Truth

And maybe:

Extra Ammunition

Miskatonic Archaeology Funding

Whitton Greene

Astounding Revelation / Surprising Find

Versatile => Scrounge for Supplies for extra Knowledge is Power /

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