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__Cost: 3. __XP: 1.

守衛者

使用(3補給)。如果煤油沒有補給,則將其丟棄。

如果一個敵人本輪在本地點被擊敗,消耗煤油並花費1補給:治癒你所在地點的調查員和盟友支援卡總計最多2點恐懼。

Stanislav Dikolenko
破碎永世 #304.
煤油

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Reviews

This costs 3 resources, a card and 4 actions to heal up to 6 (compared with 1 less resource to heal 3 with First Aid). It has 2 limitations, however: it can only be used once per turn, and only after an enemy was defeated. The top contender for this is William Yorick, especially with Aquinnah since each horror healed is worth an extra damage reversal. Insanity prone ’s like Roland Banks may also be interested.

jmmeye3 · 613
I like the idea of this card, but like most healing it's rather ineffective. Most Investigators are better of with soak. For example roland can play all those cheap seeker allies, like Laboratory Assistant or Art Student. — Django · 4854
I wouldn't argue it is ineffective. I would instead argue that it lacks a good archetype outside of Carolyn... It only really justifies a spot in her imho. The healing can become two sanity and a resource or two and the trigger happens regularly in multiplayer. It is a bad solo and two player card. — Myriad · 1201

As has been mentioned, only Carolyn Fern might want this, and only in multiplayer.

That said, Carolyn Fern might want this! (but only in multiplayer!)

A couple things in the past year have boosted it's stock:

Kerosene's major downside is its clunkiness. But if Carolyn's already using the above tools (which she has ample reason to do), a lot of that clunkiness is mitigated, making Kerosene an appealing low-XP, no-slot-occupying, tutorable, multi-target healer & resource generator.

HanoverFist · 659
I considered taking this in my latest Leo deck but chose Decorated Skull instead. The combo for Leo (or possibly Skids) is Haste. Leo attacks twice with a weapon to kill an enemy and then he can get a free Activate --> action. Kerosene and Decorated Skull are action intensive cards usually but they are a few of the best options and both trigger with an enemy defeat. — The Lynx · 952
That's a great point, I hadn't considered the synergy-boost of Activation-needin'-utility-assets in Haste decks. Ultimately tho I think you're right that Skull is a better match there- if Leo/Skids just got done activating a weapon twice and killed an enemy, they can ALWAYS cash in on the skull, and Leo at least has the Will to shore up his sanity with the much cheaper use-anytime Liquid Courage. — HanoverFist · 659
I always like Fine Clothes in Carolyn vs. Backpack, although Carolyn can indeed benefit from the item search Backpack brings. — Krysmopompas · 350

Budget First Aid.

At 3 resources and 1 Xp, you're effectively trading 1 resource and conditional triggering for a 2xp discount and monotyped flexible horror healing, which is far more useful then a damage/horror healing blend that can only hit one thing at a time.

Being limited to trigger right after someone gets a kill is tricky, it's pretty much unusable solo because of all the turns where you wont be left with a free action after a kill. Admittedly though, if you can kill something with action 1, and trigger it twice with actions 2 and 3, it'll completely turn around a bad horror situation. In duo it's a little easier, but requires you have a friend that somewhat routinely kills things, this card comes online in 3-4 player where at least one other person is usually also killing stuff and you can move in and capitalize.

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Carolyn Fern doesn't dislike this card, although it faces stiff opposition for slots with Clarity of Mind and First Aid. For everyone else I say pass this by unless you have friends around or have severe horror trauma, in which case spending 1 XP for Thermos is probably every bit as good or better.

Tsuruki23 · 2472
Yeah, I think this is pretty bad. Expensive, slow, and unreliable. Cool theme, though. — CaiusDrewart · 3004
Also it exhausts, so no ‘action 2&3’ unless you run double. — Death by Chocolate · 1359