Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Django · 5070
The idea of this deck is to never make any tests on your turn. Instead the deck is filled with assets and events that give you clues and deal damage. I've included XP cards to showcase all options. See Variants section for 0 XP version.
Strategy
- When it's your turn, kill stuff and collect clues with available events or assets.
- The Deck includes many expendable allies, only Peter Sylvestre should remain in play to heal sanity and give you money.
- Play Art Student only when your location has clues.
- Try to kill Guard Dog and Beat Cop quickly, to free your ally slot. You don't need the cops bonus.
- Use Calling in Favors to heal your allies or trigger Art Student again
- Friendly ask other players to provoke an OA and take it with Heroic Rescue. Put the OAs damage on Guard Dog and horror on Peter Sylvestre.
- If target survived, this allows you to use Mano a Mano or Scene of the Crime for 2 clues.
- If the target died, use Evidence!.
- Ambush can be triggered with "Let me handle this!" or On the Hunt.
- Both allow you to follow up with Evidence!, Mano a Mano or Scene of the Crime for 2 clues (depending if target died or not).
- Use Dynamite Blast on many enemies.
- Use On the Hunt, "Let me handle this!" and/or Heroic Rescue to gather many enemies on you.
- Use Shortcut to move to more enemies or away from allies without provoking an OA.
Starting hand
- Peter Sylvestre for money
- Art Student to take clues
- Calling in Favors to reuse Art Student or get combat allies out
Upgrades
Variants
- To start with 0 XP:
- Remove Charisma
- Beat Cop -> Machete
- Ambush -> Emergency Cache
- Mano a Mano -> Prepared for the Worst
- Downgrade Dynamite Blast
- When starting with 0 XP, upgrade deck in above order
- If you play as Roland Banks instead, you can replace Peter Sylvestre with Disc of Itzamna.
- Roland's ability triggers when killing stuff with auto damage.
- He may run into ressource problems, however.
3 comments |
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Aug 11, 2018 |
Aug 11, 2018
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Aug 11, 2018I've played with a similar Roland deck. I almost never had problems dealing with enemies but resources were a bit tight. |
Have you tried this out? I'm curious how effective it could be. It certainly sounds fun. There's good clue pickup (no Drawn to the Flame?) and damage but it's entirely dependent on lots of card draw and there's no draw acceleration here. Do you actually make skill tests when you have no cards in hand or do you just spend time drawing?