✂ 2 Packs Deck Guide : No Fine Clothes, No Problem

Card draw simulator

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Derived from
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5argon · 8820

Oh no! If Fine Clothes is not available for use in Alessandra deck, would she works well? This deck is not only 2 packs cheap, it tries to play around things that Fine Clothes won't have advantage to make it stands out. This deck will also forego Vamp (3) which is so good with Fine Clothes to buy something else.

► About "2 Packs Deck Guide"
 A series of decks made with the new distribution model in mind, requiring a Revised Core Set box + just 1 more Investigator Expansion box. ✂ character on the deck's name means the additional box it uses is The Feast of Hemlock Vale Investigator Expansion.
 It maximizes the chance of newcomers being able to build and learn to play the game, enjoying the story on Standard difficulty ASAP. They can then get into deck-building later if they wished to do so. See other decks in the "2 Packs Deck Guide" series here.

 Cost  Total
19 XP 0 XP
   Leo De Luca  →  Cat Burglar 1 XP 1 XP
   Leo De Luca  →  Cat Burglar 1 XP 2 XP
   Flashlight  →  Dirty Deeds ••• 3 XP 5 XP
   Fake Credentials  →  Eyes of Valusia •••• 4 XP 9 XP
   British Bull Dog    British Bull Dog •• 2 XP 11 XP
   British Bull Dog    British Bull Dog •• 2 XP 13 XP
   Fake Credentials    Fake Credentials •••• 4 XP 17 XP
   Flashlight  →  Snitch •• 2 XP 19 XP
 
Extra 19 XP
    +  Bewitching ••• 6 XP 25 XP

(View at arkham-starter.com)

What are we focusing on?

We are focusing on where Well-Dressed is better than Fine Clothes. Though, her signature Beguile does benefit a lot from Fine Clothes if you use the investigate or evade option, can't deny that.

This deck paid extra attention to with Cat Burglar and Fox Mask (which replenishes easier with Cat Burglar), so...

How to use

  • Grift : This is mostly a better Emergency Cache that Alessandra can use her extra action to play, has some commit icons, and even can play after she engages due to Parley. You can find enough resources for something expensive like Stir the Pot reactively instead of having to find them in preparation.
  • "I'll Pay You Back!" : This is mainly used to give your Grift / Bianca "Die Katz" money to your friends at the end of round, but remember they will have 0 resources to work with if they have not take the turn yet. Or you can aim to give your current resources, then Grift back later, depending on enemies on the board right now.
  • Dirty Deeds ••• : This is her version of Prepared for the Worst, basically a British Bull Dog (2) proxy since there are only 3 weapons in this deck (2x Bulldog, 1x Valusia). If you already got a weapon, you can play Fake Credentials (4) which is an expensive card, one-off purchase. This makes 4 XP spent worth more. Remember to spend 2 actions and 1 play cost, as well as play cost of what you choose.
  • Stall for Time : Unfortunate that Fox Mask can't support this but I really like to have something to work with Sneak Attack other than Lightfooted. Long exhaust could be very relevant to Sneak Attack the next round instead if you are busy. You can also evade an enemy you are not even engaged with because it is a Parley with "choose" an enemy at your location, so it can get close to feel like Sneak Attack Lv.2 since you can also use your extra action to play. (Which is handy for killing Aloof.) If fails, you can play British Bull Dog and even get it back to hand.
  • Fake Credentials •••• : It is a singleton purchase because it is too expensive to double up, could return to hand for a replay, and also Dirty Deeds can act as its proxy. The difficulty 0 is important that you can't fail no matter how harsh the bag is. So you should try committing Perception or Well-Dressed as many times as possible to keep the 0 difficulty usable in a pinch. Remember the +2 on Fox Mask as well.
  • Guts : I just want to remind you that there is a test on Stall for Time and Blade of Yoth.
  • Stir the Pot : High impact expensive event, so find support from Fox Mask. If you get a free move out of it, remember that Fox Mask might be able to replenish here!
  • Bewitching ••• : You'd get this around the end of campaign (fails some scenarios OK). Recommended Trick to stick are :
    • "I'll Pay You Back!" : Singleton. It is a situational combo card, so removing it from the deck let you only pick this up once your resources and your friend's need are lining up. You need to engage an enemy to pick it up though, but it is Fast so you can still use it right away even with an enemy engaged.
    • Snitch •• : This is to keep this card out of deck when there is no need to get clues or nothing to parley with. As an XP card singleton, it makes your XP investment worthwhile that you can find it when you need it without doubling up and have to pay 2 more XP.
    • Lightfooted : There is 1 copy left in the deck so you can also try out the top 9 option. (Take a look at your discard pile to guess your chance.) This is very related to engaging with the enemy, you can evade it with this skill card you just picked up and get the effect. It might help if Alessandra is later in the Mythos Phase draw so you can see your other friends get some enemies first, if you get one also, pick this card up immediately and do the double evade.
    • Beguile : There are 3 copies so the look top 9 option has higher chance to hit. But I like this card coming up naturally since it could be used without engaging, Lightfooted is a better option with no play cost and relevant to engaging.
  • Eyes of Valusia •••• : Though we only have XP for 1 copy, this card allow her to perform something similar to Strange Solution : Acidic Ichor, suddenly popping big damage out of nowhere though it is not even your job. You can collect the charge on rounds where you don't need to use her free Parley quota with the Parley Event. Better on 3~4 players.

Zamacona

Some play reminders :

  • You must put doom on Zamacona when you Parley with anything, no matter where he's standing at. This is easy to forget since an enemy with only Elusive will just stand still.
  • "Nearest empty location, if able." meant if all locations are not empty, the Spawn keyword disappears he spawns engaged with you. (Not that you must choose a nearest non-empty location.)
  • Elusive only runs on attack or being attacked. "Dealing damage" won't trigger this keyword. (Stir the Pot, Sneak Attack) Moving damage token to it also won't trigger Elusive. (Drain Essence, not featured in this deck.)
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