The Jim Culver Mysteries Draft

Card draw simulator

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RichardPlunkett · 12

Scroll of Prophecies and Drawing Thin are filling the roles of the missing Arcane Initiate. Sign Magick is mostly mid-late game, so you can have all three spells down when desired.

Use the trumpet for icons.

Possible Mulligan keeps:

Don't keep Olive unless you have Wither and a boost. Don't keep Sixth Sense ever.

A major objective is to have a combat spell and 6 Will ASAP, use Scroll of Prophecies on yourself until that is true, and then on others.

Olive McBride works best when you want specifically want fancy symbol (Wither/Sixth Sense) and/or you are well above or below +2 vs the test. (ie is best when up by 4 or need zero/positive draw).

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