Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
OctoCrock · 2
Turbo-cancel Diana build. Flexy, made to go with a dedicated cluever and killer in a 3p game (paired with Norman and Zoey). The idea is simple, cancel everything you can in the early game, then dominate the late game with high willpower and spells.
Would love to get feedback on the deck!
Card choices/thoughts:
9 cancel effects - I'm hoping this is enough to cancel something every turn for the first 5 ish turns and max out willpower. I'm open to tweaking the amount based on how it performs.
First Watch - not a cancel, but it fits the theme of telling the mythos deck to shut up and dealing cards out exactly where they need to go to be easy to deal with.
Enchanted Blade, Twilight Blade for early combat or any sticky enemies that need pinged.
Sixth Sense and Shrivelling to control the end game.
Skill cards, particularly Promise of Power and Unexpected Courage - included to pass any essential tests, pick up clues early game, .
Tempt Fate is a cute include because 0 cost, fast, draw a card.
Hallowed Mirror and Safeguard for support-y things.
Upgrades:
I don't think this deck needs a ton of exp to do well, but my planned upgrades in rough order are:
Dayana Esperence - replaces David Renfield
3 comments |
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Jul 04, 2021 |
Jul 04, 2021
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Jul 04, 2021I think a couple of economy cards to drop tempt fate may work, but that’s just my view….im also a one ally kind of guy, unless charisma comes in play…but guard dog is a good idea in this deck btw I like your choice of cancel cards! Spot on. |
Why David? And where’s the $$