"Mariner" Pete

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

j_seb · 355

Origin

When I saw Mariner's Compass I got so excited, and got a little less excited when I saw it exhausted after use (which, you know, is fine, it would be OP if it didn't exhaust). But then I was like why not pair it with "Ashcan" Pete so he can ready it once a turn. Hence, this Mariner Peter.

Overview

Honestly with Duke's investigation ability paired with the Compass it felt like a Ursula Downs. It was so, so fast. And so effective even in high shroud locations.

Piloting

Honestly, it's not a terribly difficult deck, basically you just want to get Granny Orne out, a Magnifying Glass, and of course your Mariner's Compass out. High shroud locations can be picked up with Duke or a pumped up Mariner's Compass, with a Lucky! to save you if you're worried. Everything else is for a bit of utility.

Mulligan

I would hard mulligan for Granny Orne and a Magnifying Glass, and hopefully a few Deductions to get me going. Eventually get your Mariner's Compass out and Dark Horse is gravy.

My Playthrough

I paired this with Zoey Samaras through the Dream Quest and it killed. I never got Wither out, but it was there to kill 3 health enemies with a Duke bite & a Wither.

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