Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
beatsmd · 50
Comments and suggestions are much appreciated—I'm here to learn.
This is my first attempt at deck building in Arkham Horror: The Card Game. My plan was to pair Roland Banks with Daisy Walker for a two-handed solo game, with each character doing what they do best. With 4 , Roland's job was to fight.
Built For: Night of the Zealot: The Gathering
Approach
Limitations: Core Set only
Assets: Along with Roland's .38 Special, two copies of .45 Automatic, Knife, and Physical Training all equip Roland to be a more effective fighter. Beat Cop and Guard Dog will help to defend against attacks and First Aid can heal damage.
Events: Dodge can be used to cancel an attack that isn't evaded, which is helpful since Roland has only 2 . Evidence! and Working a Hunch, the only card in this deck, both enhance Roland's investigative abilities. Emergency Cache is an all-around great event that provides resources.
Skills: Guts supplements Roland's 3 , and Manual Dexterity adds to his 2 . Unexpected Courage is an all-around great skill. Vicious Blow increases the damage done during attacks.