Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for | ||||
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Wendy - Turn 2 Cores into a 5 Character Pickup & Play Set | 422 | 371 | 1 | 1.0 |
StartWithTheName · 64395
THIS SERIES OF DECKS HAVE NOW BEEN REVISED PLEASE SEE THESE LINKS FOR THE NEW DECKS USING THE SAME CONCEPT BUT BASED ON MORE EXPERIENCE:
This is one of five decks designed to create as close possible to a pick up and play version of the base game from 2 core sets. The intention is that with all 5 constructed, up to 4 players can simply select the character of their choice needing only to transfer the following 6 cards from whichever char is not in play to any deck missing them:
2x Flashlight,
2x Knife, and
2x Emergency Cashe
All other cards have been distributed among the five chars in such a way as to make legal decks which are (hopefully) functional and reasonably thematic. Basically a rationalisation of the starter decks from the manual. Obviously this has required the odd compromise, so please do not expect these to be strong decks or all choices to be perfectly thematic but ive done what I can. Finally, these are very much work in progress, so any suggestions are welcome, but please be aware that adding a card to one char requires taking it from another.
The other decks can be found here:
Skids: http://arkhamdb.com/deck/view/1405
Agnes: http://arkhamdb.com/deck/view/1412
Daisy: http://arkhamdb.com/deck/view/1411
Roland: http://arkhamdb.com/deck/view/1409
Playing as Wendy:
The stealthy pocket picking urchin. Wendy excels at evasion allowing you to slip past enemies and get on with your business unencumbered. Sneak attack, lucky and a small assortment of weapons aren’t her only source of damage however - with numerous methods of card draw she should have plenty of opportunity to use her ability to “re-roll” those fails or draw into extra skill icons ahead of the game. Finally, don’t be afraid to throw a knife or two. You can always scavenge them back later on.