Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
MelinaPerez · 158
Core concept of a deck that tries to get strong use from Ariadne's Twine every turn.
The two effects you are en-twining are:
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Old Book of Lore to get cost effective plays (dig 6 deep for a good discount option and a Research effect, or go 2 out of 3 for some very greedy discounts if lucky).
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Cryptographic Cipher for fast clue fun with Mandy's innately high Intellect, or infinite battery Flashlight.
On top of that a fairly standard PMP package, and Whitton Greene / Tooth and Mystic Events for strong Encounter Deck resistance.
A 40 card deck for 2 Occult Evidence helps consistently find them. Don't be afraid to use an action to cycle them back in whenever possible. Old Book finding an Occult Evidence plus a discounted play, or Cryptographic Cipher at Fast speed gives you the action back almost all the time.
Enemy Management is non-existent, this was partnered with a very aggressive Guardian and a Jack of All Trades Rogue.
This doesn't even go down the Necronomicon or Rook roads, which is blatantly illegal abuse.