Card draw simulator
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None. Self-made deck here. |
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TheBrokenMeeple · 18
A slight update to my previous Carolyn Fern deck that I took to a very successful Guardians of the Abyss and Labyrinths of Lunacy setting. I love this investigator because she allows me to play the perfect support character which I like doing in multiplayer games. Allow me to help you be the best you can be.
This time we're taking on the Blob scenario for the first time and given my love of being a team player in multiplayer games, Carolyn has to resurface. The deck is still focused on healing/clue gathering with absolutely nothing dedicated to combat. That's what the other players are for.
https://arkhamdb.com/deck/view/389811 was my previous deck.
Updates since last time:
I love Haunted Melody - I only need one copy of the card in my deck and then I can bring in 3 copies of a card that heals both damage and horror? I no longer need True Grit in my deck now.
Solemn Vow I considered but it seems that unless I'm using Peter Sylvestre, I won't get the full use out of it and I think I'm being paired with Wendy in the group of 4 so I would imagine that Peter will show up in someone else's deck.
Crack the Case looks awesome and goes nicely with the theme of me healing to give resources.
I hate going down to 1 Magnifying Glass, but I like to have one copy of the Death XIII card as another means of getting a bonus to the stat with the hope I'll find it during my mulligan.
Emergency Aid now features in the deck instead of Ward of Protection because last time I felt I could be hampered by a bad card draw for the ability to heal damage so I've added more means to do it.
Constructive feedback is definitely welcomed!