Ursula Downs_with or without Relics

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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zangetsuu · 4

Ursula in 2 players, massive clue gatherer :

The main idea is to empty locations in one action. In 2 players mode, locations can have :

  • 0 Clue - Deception but Vantage Point is a great card to use your capacity
  • 1 Clue - "Vantage Point" it and use your tools to collect both of them (Or collect it in a classic way)
  • 2 Clues - Ideal for your tools
  • 3 or 4 Clues - Deduction is here for you with your tools
  • 6 or 8 Clues - These locations are rare but Connect the dots from somewhere else is a good answer to start your job.

Collecting 4 clues in one action is theory, but Arkham is something else... Thanks to her capacity, Ursula is able to perform 1 Move and 3 Investigations. That allows her to easily collect 4 clues in a turn. In short she's able to empty most of the locations in 2 players.

The main tools are :

  • Fingerprint Kit
  • Archaic Glyphs (Guiding Stones version)

For well-stocked locations :

  • Deduction
  • Connect the dots

Synergy :

  • Fieldwork is a great help for these precious tests
  • Vantage Point simplifies the test and add 1 more clue to assure the 2/3 clues gathering each test
  • Emergency cache is money for this expensive deck and fuel for the Glyphs and fingerprit with the upgraded version

Upgrades :

1) Archaic Glyphs 6xp

2) Deduction more clues in one test 4xp

3) Magnifying Glasses 2xp

4) Grotesque Statue no failure auto for our tests 4xp -> replace 1 Vantage ?

5) Emergency Cache (3) fuel for our tools 6xp

Total : 22xp

Considerations :

1) Higher education +3xp

Total : 25xp

2) Add some Relic synergy :

  • Milan -> Dr Elli (Or add Charisma ?)
  • Fieldwork -> Hemispheric Map +6xp
  • I've got a plan -> Ornate Bow +3xp

Total : 31xp

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