Do not leave home without Alyssa Graham. On top of being sanity soak for the stupid amount of horror that Jim's own deck throws at him, her ability works on "any player deck". That is to say, she can look for and discard Vengeful Shade before it even comes out. Even if you can't clear the doom in time, it's probably preferable to spawning the shade.
I'm not not sure if one doom is beter than dealing with the shade itself, which is just 2 health and you can deal with it without testing against it's 5 combat. But I like the idea of using Alyssa as a basis for your/other's deck (though she doesn't discard the card, but put it in the bottom of the deck). The strategy to handle with the doom must be there, aside from reaching the 5 allies threshold.
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joster
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