敵人

怪物. 昆蟲. 僕從. 精英

神話
攻击: 3. 生命值: 1. 躲避: 3.
伤害: 1. 恐惧: 1.

獵手。蜂擁6。

強制 - 在嗡鳴蟲群入場後:每位調查員選擇自己的1張手牌,將其正面朝下放到一張昆蟲敵人底下,作為蜂擁卡牌。

強制 - 在嗡鳴蟲群攻擊時:其不造成傷害和恐懼,而是改為造成其中一項。

胜利 1.
Stephen Somers
外神之戰 #48. 同化蟲群 #3.
嗡鳴蟲群

FAQs

(from the official FAQ or responses to the official rules question form)
  • Q: What happens if an enemy with the swarming keyword loses swarming or is blanked, such as via Mind Wipe? A: Swarming only resolves when the enemy with the swarming keyword enters play. If it later loses the swarming keyword or its text box is blanked, its swarm cards remain in play and it is still considered a host enemy. - FAQ, v.2.0, August 2022

  • Q: Can I use a card effect that discards a host enemy without defeating it, such as Close Call? If so, what happens to its swarm cards? A: A host enemy cannot be defeated while it still has swarm cards underneath it, but it can still be discarded or removed through other methods. In such a case, its swarm cards would also leave play. - FAQ, v.2.0, August 2022

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