Another enemy signature weakness. Looking at the two elements, the effect and the discard condition, we get:
The effect: Easy to hit, hard to damage, hard for Nathaniel to Evade, hits pretty hard. Normally, this is 3 actions to clear, although you can speed things up with Beat Cop, Counterpunch, or Survival Knife (probably with Bandolier). Guard Dog can also help. Handcuffs shenanigans are also a possibility. This card will pretty much cost you a turn, one way or another, but is rarely a danger to either the scenario or campaign.
The discard condition: Kill Tommy or put the cuffs on him; your choice.
All in all, this is an average signature weakness.