密謀. Stage 3

神話
毁灭: 8. 线索: –
With great effort and no small amount of luck, you may still be able to escape.

The Inescapable gets +2 health.

When The Inescapable moves via its hunter keyword, each location is considered to be connected to each adjacent location.

Forced - When your turn begins, if your location is fully flooded, you struggle for air: When your turn ends, if you did not enter a partially flooded or unflooded location during your turn, or decrease your location's flood level, take 5 direct damage.

Rob Laskey
The Drowned City Campaign Expansion #90. The Grand Vault #4.

Down Among the Gears - 背面

密謀
You find yourself trapped in a small cubic room. Dark water pours out of ancient sluices, rising to your waist, then chest, then neck. Your very bones seem to vibrate with the unceasing thrum of the heart of the city. Pushing panic aside, you press glowing nodes and panels in a futile attempt to drain the chamber, but to no result. Gulping a few last breaths, you dive down, searching for any way out. You just barely squeeze through a massive sluice, struggling against the current. At long last, you tumble out into a deep reservoir filled with icy black water. Below you, the silhouettes of star spawn swim slowly, inexorably toward you. They move without haste, for they know that there is no rush: you have no escape.

Each surviving investigator who has not resigned is defeated and suffers 1 physical trauma.

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