敵人

類人. 混血. 罪犯

神話
__Fight: 4. __Health: 3. __Evade: 2.
__Damage: 2. __Horror: –.

生成 - 線索最多的地點。

獵手。

將你的1個線索放置在你所在地點:談判。消耗印斯茅斯鬧事者。它在下一個準備階段期間不準備。本能力可以由連接地點的調查員觸發。

Matt Dixon
印斯茅斯暗潮 #105. 當地人 #1-2.
印斯茅斯鬧事者

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Reviews

I like this card. Well, maybe not like; I kind of hate it, but I like that I hate it so much. It's a well designed enemy. With 4 Combat, 3 Health, and 2 Damage, this is a beefy fellow that makes even combat-focused investigators wonder if he's worth the ammo, charges, actions, and/or cards to put him down. He's easy to evade, but the Hunter keyword means he's just going to keep dogging you around the map, making your life miserable. Then the card text offers a way out and forces you to do some calculations about whether dropping the clue and picking it up will speed you up overall, leaving aside the times when you actually want a clue on the ground for Inquiring Mind, Roland's weakness, or other shenanigans. And it's got a great flavor -- you're casing a gloomy, decaying town and some local tough keeps following you around, keeping an eye on you, and making you nervous. Can you afford to make a ruckus? Can you afford to not?