車廂 - __Back

地點

車廂與其左邊和右邊的地點相互連接。

車廂左邊的地點必須沒有線索,你才能進入該地點。

地點

火車

神話
__Shroud: 3. __Clues: 2.

客車與其左邊和右邊的地點相互連接。

強制 - 在你進入客車後:你必須丟棄合計帶有至少2個圖標的手牌,或受到2點恐懼。

Yoann Boissonnet
瘋狂列車 #170. 瘋狂列車 #12.
客車
客車

FAQs

(from the official FAQ or responses to the official rules question form)
  • When discarding cards to Passenger Car's Forced effect, icons are considered a match for the required 2 icons [FAQ v1.1, section 1.9].

  • Q: Several Train Car locations offer the player a choice to either discard cards with specified icons, or suffer damage/horror. For such locations, can the player choose to discard cards even though they do not have the required icons to discard, so long as it changes the game state? For example, if the Passenger Car says "After you enter Passenger Car: You must either discard cards from your hand with at least 2 total icons or take 2 damage", and I have a single copy of Lone Wolf (1 icon) and nothing else in hand, will I be able to choose discard instead of taking the damage? If I am able to choose discard, what would happen to other cards in my hand that do not have relevant icons? Will I be compelled to discard them all? A: The only mandate is that you are compelled to choose an option that has the potential to change the game state. Your example (choosing the “discard” option even though you only have 1 icon in hand) is perfectly legal, because it has the potential to change the game state. However, once chosen, you must resolve as much of the effect as you can. This will force you to continue discarding cards from your hand if you cannot reach the threshold of 2 icons, even if those cards have no agility icons on them (similar to how Corrosion forces you to discard 0-cost cards from your hand if you cannot reach the cost threshold).
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