- If you commit Deduction to the test and succeed, you will find 1 clue at your location and 1 clue at a connecting location.
I’m shocked no one has mentioned one of the most obvious upsides of this card: you use the shroud of your current location rather than the one you’re pulling from! This is great for clueless connecting locations, or at least snatching the last clue from a high-shroud location. It may also, rarely, save you a move action If you’re getting the last one.
Still far from an auto pick due to the fact that it’s an event, so its advantage is fleeting, but not a bad filler card at all.
Important tech for Ursula Downs to help her get max value from her ability and defang her weakness. Sometimes Call of the Unknown will force Ursula to have a subpar turn in order to avoid taking horror, but Seeking Answers allows her to investigate a low-shroud location that's already been cleared while still discovering a clue from a location that is either high-shroud or too far away to reach. Especially late in a scenario, where the doom clock and/or Ursula's waning sanity pool oblige you to proceed with maximum efficiency, this card can be a life-saving ace up your sleeve.
The usefulness of this card is obvious, if you need that last clue, and there's a room full of enemies without hunter... Still, like most Seeker cards, slightly underwhelming and very situational. Might fit in some decks though!
I doubt one thing... Can you investigate un your location and get a clue from a conected but non-discovered location? I mean, from a location that you never get in before.
I don't fully understand how It works. Thank you for the answers...
Note that this card reads “instead of discovering a clue”, which is different from Burglary's “instead of discovering clues”. So your current location must have at least 1 clue to make this replacement effect work. And if you will discover multiple clues at your location, this card only replace one of them (Burglary, however, will replace all clues you discover).